Normal view MARC view ISBD view

  Chris Crawford on interactive storytelling

Crawford, Chris
Language : EnglishBerkeley : New Riders, copyright 2005366 orrialde ; 23 cm(Ikus) Testua: bitartekorik gabeISBN : 978-0-321-27890-6 ; 0-321-27890-9.Video games -- Design | Digital storytellingCritique | Analysis_1 | Analysis_2
Tags from this library: No tags from this library for this title. Log in to add tags.
Ikasi Sortu
Location Collection Call number Status Date due
Orokorra / General Tabakalera 552 CRA chr (Browse shelf) Available

Liburuan:
Unlike video games, interactive storytelling emphasizes human interaction, rather than mechanical conflict. By letting game players act out the role of the protagonist, interactive storytelling creates a more complex, more engaging experience -and it already shows signs of becoming the next major trend in entertainment software.
Chris Crawford, a pioneer in computer games, here offers his wisdom to developers entering this field of game design. Starting with the fundamental principles of interactivity and storytelling, he illuminates the technologies being developed. Dispensing with vague wishlists of features and pretentious gobbledygook, Crawford provides workable solutions, telling you in plain English what works and what doesn't.

There are no comments for this item.

Log in to your account to post a comment.

Click on an image to view it in the image viewer


If you liked this, you may be interested