Introducing character animation with BlenderLanguage : EnglishIndianapolis : Wiley, copyright 2011Edition : 2nd edition.XXVI, 451 orrialde : koloretako eta zuri-beltzeko irudiak ; 23 cm(Ikus) Testua: bitartekorik gabeISBN : 978-0-470-42737-8.Three-dimensional display systems | Computer graphics | Computer animation | Blender
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Tap the power of Blender, blend in your creativity, and build memorable animated characters with this practical guide from Blender guru Tony Mullen. Covering the new Belder 2.5, this book offers clear, step-by-step tutorials, a complete discussion of all tools, and illustrations that will both enligten and inspired you.
Follow all the projects and youĺl soon have the skills you need to buld and animate a well-modeled, fully-rigged character of your own. a full-color insert presents dazzling examples from some of the most talented artists in the Blendr comminity.
Get up speed on Blender 2.5's extensively redesigned user interface.
Master organis mesh modeling tools and build a complex character mesh.
Fashion skin, hair, and clothing with matrial shaders, textures, and slots.
Use Blender's new Rigify add-on to create complete, professional-quality character rigs with ease.
Learn to sync lip movements with a sound file.
Understand function curves, keyframes, and the basics of animating.
Learn to link assets anduse Armature proxies to organize your productions.
Analyze the Blender short film, Sintel, and read what its creators have to say.